100 Best NES Games Ever: Forumer Comments

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On September 30, 2006, The 100 Best NES Games Ever was posted. Three and a quarter years later, forumer jprime created this page as a counterweight to the pre-existing comments page for the SNES list.


Abadox: The Deadly Inner War


I saw this advertised on the back page of an Archie comic when I was a wee lad and it looked disgusting. Naturally, I had to have it and was only slightly disappointed in it's gameplay. I still play it every couple years or so.


Weird choice for 100, but i'm sure this is off the list once a revision is in place.

Micro Machines


I prefer R.C. Pro-Am by a longshot, but 99 isn't a horrible spot for it.



Wow, WTF, while I never drank the Kool-Aid on this game, it is still a top 50.

Spy Hunter


Better on the PC, but I will accept it here, even though I can think of a few games that deserve this spot that were left off the list.

Monster Party

Battle Chess


Much better on the PC and definitely not top 100.

The Magic of Scheherazade


Yeah, it was good, you either loved it or hated it, though. I'd move this one up about 20 spots.

Kiwi Kraze


Kiddish game that appeals to a certain audience that could probably be a little higher.

Tecmo Bowl


Some assholes would put this in their top 20 simply because of the word "Tecmo", but not me. Most sports games on the NES sucked.

Hogan's Alley


Would have loved this game as a pack-in instead of Duck Hunt.

The Three Stooges


This game sucks, but since its The Three Stooges, I will let it pass at 90.

Wrath of the Black Manta


Should be higher in some people's books.

Golgo 13: Top Secret Episode


I like these type of games, not kiddish at all and I wish I could have known about it as a kid.

Casino Kid


My brother played this game, it's probably in his top 20.

Tombs & Treasure


Worst. Ending. Ever.


Looks like something I would have enjoyed as a kid, I haven't played it, but i'm sure it deserves a higher spot than some of the shitty games in the 70's and 80's.



Its really fun at first, then slowly starts to suck in a big way.

The Arcade version is the best.



Wasn't there a game like this on the Sega Master System, too? I think I played this, but the person had better games lying around.

Ninja Gaiden II: The Dark Sword of Chaos

Who Framed Roger Rabbit?


This game sucks, disappointing piece of shit when it comes down to it, despite what others say.

Double Dribble


Still a sucky basketball game, but at least it didn't hurt your eyes as much as some sports games.

Adventures of Lolo


The Lolo games should be all put together at like, 29.

North & South


I love simulation games, but even I couldn't get into this, just too primitive.

Caveman Games

Wizards & Warriors



Ice Hockey

Adventures of Lolo 2


Snake's Revenge

The Goonies II

Ultima: Quest of the Avatar

Yo! Noid

Adventure Island II


The Guardian Legend

Jackie Chan's Action Kung Fu

Journey to Silius

Snake Rattle 'n Roll

R.C. Pro-Am

Double Dragon II: The Revenge

The Bugs Bunny Birthday Blowout

Deja Vu

Mega Man 6

Adventures of Lolo 3

Ice Climber

Tecmo Super Bowl

Dragon Warrior IV

Super C


Adventure Island

Blades of Steel

Mega Man 5

Mega Man 4

Kirby's Adventure

Teenage Mutant Ninja Turtles


Robin Hood: Prince of Thieves

Little Nemo: The Dream Master


Dragon Warrior

Blaster Master

A Boy And His Blob: Trouble On Blobolonia



Kid Icarus

Castlevania II: Simon's Quest


IronSword: Wizards & Warriors II

Dr. Mario

Bionic Commando

Dragon Warrior III


Base Wars


Zelda II: The Adventure of Link

Duck Hunt


River City Ransom

Super Mario Bros. 2

Mega Man


As good as SMB3 is, for me, this was the beginning of a six-way tie for the NES' best.

Metal Gear


Maniac Mansion

Ninja Gaiden



Mike Tyson's Punch-Out!!



Seriously, this LOST to Secret of Mana?!

Teenage Mutant Ninja Turtles II: The Arcade Game

Super Mario Bros.


Castlevania III: Dracula's Curse


Bubble Bobble

Mega Man 2


Greatest. Soundtrack. Ever. "O Brother, Where Art Thou?" and all the Disney collections in the world don't have shit on the sublime, yet simple sonic sensations on this masterpiece. But, the game. Many people nostalgic for the NES era remember this game as the moment where Inafune, and subsequently Capcom, and also subsequently the entire shoot-em-up genre hit its stride, and they're correct to think so. The flaws that held back the original game are gone, the enemies became slightly more inventive, and the weapons—oh, fuck yes, the weapons. The weapon everyone knows and loves from this game is the Metal Blade, but IMO the Crash Bomber would have completely usurped it if it didn't have ridiculously low ammunition. You are probably thinking that by giving it more ammunition, the game would have been broken—any more broken than it already is with the Metal Blade, guys? I don't think so.

Nonetheless, I can't call this the greatest Mega Man game. For while this game took many steps forward, it took a step backward as well. For instance, the ingenious rock-paper-scissors system Inafune designed in the first game was completely shattered here, which I thought was incredibly stupid. People say that allowed for a more freedom-based sandbox approach. Really? Is that why you morons just went for Metal Man first, and then just ran around like a chicken with your head cut off, using the Metal Blade against everyone with no rhyme, reason or strategy to it? That's like the makers of Link To The Past dropping the Bombos Medallion in the East Palace!


Let me just point out that I've never Metal Bladed my way through this game. For the most part, I always go through a selectable level as if I picked it first. If you really can't depend on your main weapon for the majority of each these games, you're a pussy.

Mega Man 3

The Legend of Zelda


I hated the fact that you had to spend a rupee to fire an arrow. If you were a particularly conservative player, that basically meant you would take painstaking care to use the arrows except for bosses. And what fun is it if you can't use a new weapon without seriously inconveniencing yourself? Also, I miss the magic rod. Damn that thing kicked ass.

Final Fantasy


Square's "Swansong" maybe have invented to modern RPG's but it hasn't aged very well. There are some flaws on here that are just so stupid by todays standards that anyone who still clings to it are the stagnant anti-progress fools holding this planet back. Targeting dead enemies is one of these unforgivable sins. Also, having to take your dead allies to a clinic in order to bring them back to life, and even then, they only have one HP? Fuck that noise. I'm a little less critical of each spell only being able to be cast a certain number of times. Interesting idea, but at the end of the day, MP ended up being the better idea.

Oh and L O FUCKING L at this game being the last word in difficulty on the NES. The Castlevania games are way harder than this. Sure you have to level grind for a bit at the beginning, and the Earth Cave and the Ice Cavern proved to be challenges, but after that, I didn't need to grind once. Maybe its just because in dungeons I fight whatever comes my way (doesn't everybody?), but for the most part that was all the grinding I needed to do. At the end of the day, this was more of an important game then it is a good one. If you have an obsessive compulsion for all things 8-bit like me, then by all means play the NES version, but if you just want to experience "the game," pick up the GBA version.

Super Mario Bros. 3


For the longest time, this was the golden standard by which future Mario games (and to a lesser extent, platformers) were compared to. I think New Super Mario Brothers Wii raised the bar a little bit higher, but that's a completely different discussion.

If there is any one flaw in this game, it's that you can't save your progress. And while that sounds like a complaint from an inexperienced younger generation, a) I grew up with this game, and b) plenty of other games that were made around the same time, if not before then, which had just as much, if not more gameplay than SMB 3 which did have saving or password systems. So unless you are going to dedicate an entire Saturday to playing the game, the only way you can beat it in a small chunk of time is by using warps. Plus, I couldn't have been the only person who always thought the music box was kinda pointless.

But yea, greatest NES game ever? It certainly comes the closest. I've tried to think of many counterexamples over the years just to spark debate, but the greatness of other games just don't quite eclipse this one.